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[Source Code] Simple Glow ESP + New Offset's

Discussion in 'CrossFire Source Code & Tutorials' started by laborte.11, Aug 16, 2020.

  1. laborte.11 Member
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    Simple Glow ESP + New Offset's

    Code:
    1. voidGlowESP(boolEnabled, DWORD CShell)
    2. {
    3. _asm
    4. {
    5. mov eax,[0x092F20]
    6. add eax,CShell
    7. push Enabled
    8. call eax
    9. }
    10. }
    Cshell
    Code:
    1. DWORD CShell=(DWORD)GetModuleHandleA("CShell.dll");
    call
    Code:
    1. glowesp(true,CShell);
    Offset's
    Code:
    1. //ModelNode
    2. #defineModelNode0x1C3A19C//8B 15 ?? ?? ?? ?? 83 C4 20 33 ED 33 FF 8B 4C 24 30 3B CB
    3. //Memory Wall
    4. #defineWallArray0x11BEFB8
    5. //PlayerClient
    6. #defineBasicPlayerInfo0x0//0x1A9F098
    7. #define aCLTPlayerClient 0x14FAD90
    8. #defineCLTPlayerClientOffset0x78
    9. //Esp
    10. #define aLTClientShell 0x14B04B0
    11. #define aLTModel 0x14AB79C
    12. #define dwCPlayerStart 0x208
    13. #define dwCPlayerSize 0xD80
    14. #defineMEOffset0x214
    15. #define aIntersectSegment 0x68A870
    16. #define oIntersect 0x0
    etc
    Code:
    1. DWORD PlayerClient=*(DWORD*)(CShell+ aCLTPlayerClient +0x78);
    2. DWORD pHeadShotMgr =*(DWORD*)(CShell+ModelNode);
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